Files
chat_room/src/components
mobiniqow cbbfb145dc Add gamification, micro-animations, and a mini-game for empty states
Applies a few Hook Model (trigger/action/reward/investment) patterns on top
of the existing swipe/match loop:

- Daily streak: a flame badge in the home header, backed by the new
  checkin endpoint — an external trigger to return daily.
- Profile completeness meter + badge collection on the profile page
  (client-computed from existing data) — the investment loop nudging
  users to fill out bio/photos/answers.
- Bio editor on the profile page, shown on swipe cards and candidate
  detail so profiles read richer.
- Catch the Hearts: a small tap mini-game (falling hearts, bonus items,
  20s timer, persisted high score) shown instead of a dead end when the
  discover feed runs out, so there's still a reason to stay in the app.
- Micro-animations: heart-burst on like, confetti on match, tap feedback
  on all buttons (active:scale-95).

Fixed a React "purity" lint violation along the way (Math.random() can't
be called inside useMemo under this project's rules — moved to useState
lazy initializers, which run once on mount as intended).
2026-09-20 12:26:41 +03:30
..